66 points, 32 cap, and two left over

· MetaRoll

Sixty-six points, nothing above thirty-two. Max two stats and you have spent sixty-four, which leaves you holding two points and a decision nobody warned you about. Twenty-one of the twenty-three top-30 builds that get that far put both into HP — and the interesting part is the handful of Pokémon the ladder cannot agree on at all.

Season M-5 · doubles · top 30 by usage · captured 30 August 2026

One reading, not a window. This is the ladder as it stood on 30 August 2026 — it says what the top 30 are running, and nothing about whether they have been running it for a week or a day.

The arithmetic does most of the deciding

Champions hands every Pokémon a budget of 66 Stat Points and forbids any single stat from passing 32. That sounds like a lot of freedom until you do the subtraction. Max your attacking stat and your Speed and you have spent 64. You are left holding two points, like change from a note you did not expect to break.

Twenty-three of the top thirty go down exactly that road, and they are not even adventurous about which road: thirteen max Special Attack and Speed, eight max Attack and Speed. Then comes the interesting part, which is what everyone does with the two coins in their hand.

Twenty-one of those twenty-three put both into HP. Which is where the arithmetic turns funny, because Champions does not give you what you paid for. The stat formula halves what you put in, so those two points buy exactly one point of HP at level 50. One. It will not save anything from a hit that was going to kill it, and it will not change a single roll you are ever likely to meet.

The ladder spends them there almost unanimously anyway — because the alternative is leaving them on the table, and nobody can bear to leave them on the table. That is an observation about players, not a recommendation.

Three ways to spend sixty-six

The bar is the whole budget. What you can see at a glance is the shape of the decision — two blocks and a sliver, or something altogether more thoughtful.

Agreement is not evenly distributed

Sneasler is a solved argument. Seven in ten bring the same two maxed stats, and the whole of the remaining debate is whether the change goes into HP, Defence or Special Defence. You could publish its build on a postcard.

Archaludon is a completely different weather system. Its most popular spread is used by one player in twenty, and the three behind it are not variations on it — they are a bulky Special Defence wall where the leader is a glass cannon. Those players have not disagreed about two points. They have disagreed about what the Pokémon is for.

And then Farigiraf, which declines the whole framing: 29 HP, 21 Defence, 16 Special Defence, not a 32 in sight. Somebody sat down and tuned that, and 14% of the ladder agreed with them, which in this company counts as a landslide.

How much the ladder agrees, Pokémon by Pokémon

The share of each Pokémon’s published spreads that max the same stats as its most popular one. High means one settled idea; low means thirty people with thirty opinions.

Read the bottom of this list with one number in mind. The game publishes each Pokémon’s thirty most-used spreads and no more. Those thirty cover 71.7% of its usage on average — but only 48.8% for Incineroar. More than half the Incineroar on this ladder are running something rarer than its thirtieth most popular build, and not one of them is counted below. Every figure here is a share of what the game published, not of what is played, so anything with a long tail reads as more settled than it is.

share running the most common set of maxed stats

  1. Sneasler: 75.8% (ATK+SPE)
  2. Torkoal: 72.6% (HP+SPA)
  3. Whimsicott: 63.5% (SPA+SPE)
  4. Aerodactyl: 60.2% (ATK+SPE)
  5. Basculegion: 55.9% (ATK+SPE)
  6. Ninetales-Alola: 53.1% (SPA+SPE)
  7. Garchomp: 52.1% (ATK+SPE)
  8. Sableye: 47.6% (HP only)
  9. Dragonite: 45.5% (SPA+SPE)
  10. Kingambit: 44.6% (ATK+HP)
  11. Grimmsnarl: 40.3% (HP only)
  12. Sinistcha: 40% (HP only)
  13. Maushold: 39.8% (ATK+SPE)
  14. Venusaur: 39.7% (SPA+SPE)
  15. Blastoise: 39.6% (SPA+SPE)
  16. Tyranitar: 39% (ATK+SPE)
  17. Floette-Eternal: 38.5% (SPA+SPE)
  18. Raichu: 38.1% (SPA+SPE)
  19. Delphox: 36.6% (SPA+SPE)
  20. Swampert: 36.2% (ATK+SPE)
  21. Froslass: 34.4% (SPA+SPE)
  22. Gholdengo: 34% (SPA+SPE)
  23. Pelipper: 32.8% (SPA+SPE)
  24. Charizard: 32.7% (SPA+SPE)
  25. Farigiraf: 30.7% (none maxed)
  26. Incineroar: 28.9% (HP only)
  27. Sylveon: 27.8% (none maxed)
  28. Staraptor: 23% (ATK+SPE)
  29. Milotic: 15.8% (none maxed)
  30. Archaludon: 7.7% (SPA+SPE)

Sneasler at the top and Archaludon at the bottom are the same format, the same season and the same ladder. The only thing that separates them is how sure anyone is.

So what do you do with it

If you are building one of the settled ones, the ladder has already done the work and the interesting question is whether the consensus is right rather than what it is. If you are building an Archaludon, there is no consensus to borrow and the spread is genuinely yours to argue about.

And if you are ever unsure where two spare points go: everyone else put them in HP.

Two things to read beside this. Which of these thirty are actually moving takes the same ladder over nine days and asks who is climbing; and every figure on this page comes out of the public API, free to use if you would rather check it than take it.

Method and limits